Thursday, February 16, 2017

Rappan Athuk Session Two and Podcasts

Rappan Athuk Session Two: The Lair of the Dung Monster!

RAPPAN ATHUK Session Two "The Lair of the Dung Monster" or “Knee Deep in Shit” for:
Mythopoeia Games Publications Realms of Fantasy RPG meets Frog God Games Rappan Athuk for We Hate Bards podcast at Out of the Box Games.
Players: 7
Characters: 11
Casualties: 1
DATE: 1/27/2017
The adventurers reach the floor of Level One and immediately recoil at the stench of the raw sewage and dung permeating the corridors. Half of the party fail Vitality wards and suffer a -1 penalty on all CDM rolls for the remainder of the excursion. They make their way through chamber after chamber, EMMETT successfully locating a precision trap on a set of steps taking them further below Rappan Athuk.
In what seems to be a poker room – skeleton at table with a deck of cards – GIBS snatches the deck off the table and fumbles his Vitality Ward against poison. [This session will prove to have a record number of fumbles on both sides of the screen.] TREVAR successfully treats the poison using his healer’s arts and GIBS is saved from death.
The party reaches a T-corridor and goes left towards the increasing foul smell. The corridor leads to a large cavern with the corroded remains of two skeletons and a table with 6 vials in a drawer. 3 vials of embalming fluid [WILBERT adds these to his Alchemical kit], two empty vials, and a bottle of Holy water. GIBS locates a secret door in wall. The stench beyond the door is wretched, LEXI and ING vomit immediately.
Inside the strangest room and encounter in published fantasy gaming history – a latrine with a mimic in form of a toilet seat! The mimic is a mutation, a dung monster, responsible for the stench on this level and impossible to kill. KERPLUNK attempts to sit on the seat to relieve himself and takes a hit from the mimic between the legs for 8 wounds… The party begins their feeble attempt to try everything to attack the mimic to no avail... All save GIBS, TREVAR, FREYLO, and LEXI leave the room, defeated by a pile of shit (and feeling like Arthur’s knights in “Monty Python & The Holy Grail” after the encounter at the French castle)…
LEXI attempts a peace offering to the mimic, giving it a short sword which it deposits into the latrine beneath its seat. Then LEXI uses her rod of madness on the mimic, draining half its vitality. The mimic retaliates and strikes LEXI with a maim hit for 20 wounds. LEXI hits the mimic with the rod again, draining its remaining vitality and temporarily disabling the creature. The latrine under the seat is two feet deep in liquid shit. TREVAR casts EFFECT LIQUID on the dung pile and turns it into Holy water. The gaming world is shocked at the creation literally of "HOLY SHIT." GIBS volunteers to be lowered into the latrine and recovers 417 gold, a backpack of stuffing, a dagger +3 (D10), and a sealed bottle with unknown runes on it...
Assembling outside the latrine, the party marches down the other corridor where they hear the calls of a woman pleading for help… They rush down the hallway leading into a large cavern with a river running through the middle, an exit passage half-blocked with rubble, and a women fleeing from a pack of hungry giant rats…
The party attacks the rats with a barrage of missile and melee attacks as the woman runs over the rubble pile, several rats still after her… the party follows… Agility checks follow to navigate the pile without falling… on the other side scores of giant rats swarm upon the party as a hail of arrows rain down from ledges above…
HALBEARD returns fire with silver tipped arrows on the wererats firing from the ledges– drops one… GRANTHAM falls down the rubble pile, recovers, returns fire with normal arrows on the wererats… drops one who regenerates and continues its attacks… TREVAR falls down the pile, recovers; is attacked by giant rats… KERPLUNK sends Lycan and Skreetch to help TREVAR…
A cloud of sneezing dust hits the top of the rubble pile, encircling LEXI and WILBERT. LEXI makes her AGILITY ward and leaps out of the gas, but fate is not so kind to WILBERT who fails and remains choking in the cloud… FREYLO casts WALL OF THORNS on the ledge and impales two wererats… LEXI fires a normal crossbow bolt, a wererat leaps down, attacks FREYLO… EMMETT throws a net on four giant rats… defends FREYLO… GIBS engages four giant rats… KERPLUNK fails his Agility test, tumbles down the rubble, then uses the forte Befriend Beast to convince some of the giant rats to assist GIBS...
One of the wererats impaled by the Wall of Thorns is FLILAAR, it was she who assumed human form and lured the party into the ambush, the other was her consort, JARVIK, who climbs out of the thorns and scales the wall. ING pegs him with a crossbow bolt, causing the rodent to fall, where HALBEARD shoots the rat with a silver arrow and the ambush is over…
GRANTHAM scales the wall and discovers the rat lair including a stash of gold, silver, copper, a scroll, and a pair of elven boots. Below however, WILBERT fails his vitality check in the poison cloud and chokes to death… AMIRA arrives on the scene and attempts to drag him out to no avail… The first casualty of Rappan Athuk is etched in stone – R.I.P. Wilbert the Rogue Alchemist of Hampton Town!

We've also got some podcasts, hot of the metaphorical press!

First up we have the conclusion the Netherstorm Fallout game The Lost Vault.  Can our group of wastelanders make it back to the surface?  Will they let Mike's character finally embrace the sweet release death?  Tune it to find out.

Next up we've got Runequest!  This time Our Gang has a problem.  A problem that the such and such broo slayer caused by hiding all of his money.  Now we've got to result to violence to solve the problem, which is kind of Our Gang's go to solution for just about every problem.  But they are about to face the raw power and awe of the one thing that can defeat them in one blow, The Frying Pan

Bonus Episode!  A while back the Old School Crew took a break from their dungeon delving and gave Wyl a chance to run an Old School Retro Clone called Swords and Wizardry.  Stop in for the attack matrices, stay for the Thac0!

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